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LevGaming

Changelog

Patch notes

Every update to our servers, newest first.
35 changes

Danger Zone 2.0 Beta updates

  • Re-did the spawn selection and perks. All perks are unlocked
  • Tablet upgraded. Now shows all live data similar to CSGO.
  • Buy menu - updated and similar to CSGO. All buttons on the buy menu work + changes on every map.
  • Added jammer/safe/paradrop + A new Drone Pilot perk (mimics CSGO's drone with pick up and self-destruct. Also adds a new FOV) Press E(+use) while in tablet)
  • Added Lobby controls. This allows partying system. Only works during warmup. You can team up to 3, and it has a threshold of amount of players before teams are allowed. Added option to also randomly assign yourself to a team.
  • Added compass to map and on screen
  • Added turrets Turrets will auto aim and you can destroy them to get ammo.
  • 1:1 match with endgame panel
  • Placement panels + spectate mode. You can only spectate your squad members, otherwise you're in a fixed position. Prevents ghosting on solos
  • Added squad chat. You can talk to your team and using message mode 2 (u or say_team) it sends messages to your squad only
  • Ranking system. ELO based system mimicking CSGO's elo ranking. Threshold based on how many players are online before rank starts. Weighted balance based on the players you are competing against.
  • Daily missions + weekly. Unlock missions and complete them to move your XP
  • Decoy walk - Mimics csgo's decoys for danger zone BUT added a new QOL feature. With high res, you will instead see fake directional movements with it
  • Added intro to Danger Zone match making.
  • Currently the method to drop is parachute from the heli. We will be moving this to the rappel with a 1:1 view.
  • Shift walk over money, quiet pick ups, similar to CSGO.
  • C4 added
  • Colored Danger Zone hex with randomizer. No zone is ever the same. Has return indicator if needed also
  • Tactical drops and offensive drops mimic CSGO
  • Drone drop off mimics CSGO with damage
  • Updated victory sounds + added all current sounds needed for the game to feel like Danger Zone
  • Hard hit with a fist on contact disarms holding weapon against your enemy
  • Friendly fire enabled, you can harm your teammates
  • Added map system at end panel. Kept it simple like in CSGO.
  • Damage marker like in GO. Less clutter, and straight to the point
  • Achievements. Unlock achievements which will be listed on our website (WIP)
  • Not having a tablet in your inventory makes you blind aka no shop, no map view.
  • Security Doors. Implemented the ability to unlock doors similar to csgo. +use to view the price, then hold +use for three seconds to unlock
  • Added rescue zones in the tablet map for hostages. Hostages are able to be picked up and dropped off using the +use key. Holding +use with a hostage you can drop the hostage
  • Team damage with your squad. You can kill your teammates although it can disable their respawn (currently a feature that is disabled, only available for tournaments)
  • Added footsteps to the radar
  • Added shield with collision to match csgo
  • Added indicator sound 5 seconds before the match starts (great when you got to have a bathroom break)
  • Added contract kills. Find briefcases to kill High Value Target's to earn some extra $$$
  • Added Ember and Jungle to the map pool
8 changes

CSGO Server Updates + CS2

Danger Zone CSGO

  • Now supports all the maps for DZ (frostbite, vineyard, artic, etc)
  • Added lock system to lock your teamates to duos or trios

DeathMatch

  • Removed Deathmatch servers

Casual

  • Supports now all custom maps. Can play all maps now
  • Added new report system
  • Added deterrent against cheaters

5v5

  • Cosmetic fixes
  • Added new fixes
  • Servers are back online
14 changes

CSGO Server Updates

All Servers

  • Added Auto Translate. Auto translates any languages other than English to English and vice versa for easy translation. Helps to communicate across different languages
  • Fixed Report Function on all server(s)
  • Added !music to servers. You can now customize your MVP sound track (Casual + 5v5 server only)
  • Added threaded chat relay, communication is faster and easier
  • Added backend fixes that make servers much more responsive

Casual

  • Added awp limit per team (2 max)
  • Added !wl - A new fun way to use any weapon on the casual servers. Helps create dynamic weapons so you have access to both sides

Deathmatch

  • Added some fixes for broken movement

Danger Zone

  • Removed jointeam and vote
  • Added new system for joining teams (!open, !close, !leave)
  • Removed Agents, made the gameplay confusing and unreadable for certain events
  • Fixed voice relay to better suit Danger Zone

5v5

  • Auto Ban on team damage + kills ban reduced to reflect CSGO
  • Added more default maps to play on 5v5
17 changes

CSGO Server updates

All Servers

  • Added agents + voice. Allows you to use !agents and their voice overs on servers now (not available on Danger Zone)
  • Added map choosers to help with nominations, rockthevote. It also allows for better map rotation (Not available on Danger Zone and get5 servers)

Danger Zone

  • Enabled Replays
  • Fixed Voice comm stuff
  • Made more changes to DZ

Casual

  • Added more maps
  • Fixed some bugs
  • Added more commands to purchase the M4a1 Silencer !M4a1, !m4s, !m4a1-s

Deathmatch

  • Added auto reload,
  • Added more maps
  • Added more commands to purchase the M4a1 Silencer !M4a1, !m4s, !m4a1-s

Get 5 servers

  • Added NA and EU Server,
  • Auto Start for pugs enabled
  • Team Killing with intent + more = ban (automated system) Made it similar to CS2
  • Added more commands to purchase the M4a1 Silencer !M4a1, !m4s, !m4a1-s
  • Fixed able to buy pistol during knife round
  • Spectators no longer counted towards the .ready state
2 changes

Danger Zone Update

  • Added Respawn Logic + Wave cutoff for squads + solos
  • Added new party mechanics
12 changes

Danger Zone Update + Site

  • Apply fixes to dz_arcadia
  • Apply fixes to dz_sirocco
  • Work on new shader for dz_county
  • Added glowing entities for Danger Zone Related entities
  • Re-work end match more news to present soon
  • Fix minor map bug
  • Add warmup bumpmines + exojump + money to play around with tablet
  • Add money Hud as requested
  • Fix decoy footsteps sounds not working appropriately
  • Fix weird issue with hostage with last player not ending
  • Add glow to all items in Danger Zone
  • Add slight more range to Throwables
6 changes

Danger Zone Update + Site

  • Add DangerZone skins
  • Add fix for bans
  • Fixed admin commands
  • Fixed some models
  • Fixed bans page to reflect actual ban timings
  • Re-iterate rules
10 changes

Danger Zone Update

  • Patch majority of bugs found in CS2
  • Replace signatures
  • Update parachute language
  • Replace traceray with custom tracing
  • Update Admin commands
  • Finished Admin Applicaton
  • Repair most of the junk found in SimpleAdmin, replace with own
  • Fix Needsystem delay
  • Fixed relay chat to put delay and relay all chat, instead of rate limiting
  • Fix fists
20 changes

Danger Zone Update

  • Added stomp symbol back on head damage
  • Added new method on spawning + perk selection [check our discord for more info or on X]
  • Re-added bumpmine and all other related sounds
  • Parachute gliding is better
  • Improved bumpmine physics
  • Improved parachute physics
  • Added EmitSoundFix (sounds should sound better)
  • Added a !need system that allows users to ping players and roles from the server into the discord
  • Added a sound to distinguish when in wave and out of wave
  • Fix error models on hostage viewmodel
  • Remove disconnected players from map picking sessions
  • Replicate exojump vars
  • Create new dz_spawnselect_choose_hex
  • Added exojump stamina modifiers
  • make parachute work with mouse wheel
  • Merge buy menu UI
  • Implemented 224 spawns in each map
  • Fixed bugs on Arcadia
  • Fixed bugs on County
  • Fixed bugs on City_RF
5 changes

Danger Zone Update

  • Separate message indicator in discord for each server
  • Team based indicator glow for party
  • c4 related nice stuff
  • CSGO Sounds zone enter/exit with damage indicator
  • Fall damage modifier
  • -
8 changes

Danger Zone Update

  • Re-add exploding barrels to game
  • Change money bag cooldown 0.7
  • Fix exojump horizontal boost speed being stopped
  • Increase exojump horizontal boost
  • Add exojump fall damage multiplier
  • Re-add exojump long jump sounds dz_blacksite
  • Add mobility package
  • Clean Up Map integrated. Resets loots, doors, etc for entire map
21 changes

Danger Zone Update

  • Added EU Location : 65.108.40.181:27015
  • Fixed Render issue with Barrels
  • Bumpmine follows lacey method, fixed and follows CSGO
  • Exojump is more CSGO like (thanks to lacey method)
  • Viewmodel fixes
  • Fixed tablet delay and relay. All synced and working fine
  • Parachute emit sound fixed
  • Fists given to all players fix
  • Medishot given to all players
  • Fixed hostage invisibility issue
  • Added warmup weapons
  • Added !kevlar and !gear for short alias for !armorhelmet
  • FakeC4 beeping added
  • Fix Breach leak with vector3
  • Fixed melee weapon hurting after picking up and throwing again
  • Fix GetAbsVelocity
  • Limit healthshot
  • Fix all map spawning for all maps and item spawning
  • Added language support for RU (Russian)
  • Synced tablet and relay paths
  • Tablet is currently automated, drones are pending
6 changes

Server updates

  • Automated tablet delivery synced
  • Nodejs component to sync all servers to same database
  • Adjust to chromium version of steam (July 2024) to support steam overlay
  • Adjust overlay to sync different resolutions
  • Sync immediate weapon purchase, money, and other tools
  • Drone work in progress
6 changes

Server updates

  • Updated all servers to utilize vpk sync to save space and remove downtime
  • Added all features for auto restart on updates
  • Danger zone teams complete, pending respawns and squad wipe related content
  • Added new conquest BF2 mod for CS2! Come check out our discord for more info!
  • Repurposed our discord bot. Made it an overall server viewer! This will make it so its functional to not just our Danger Zone Modified
  • Working on more fun mods! Keep a look out!
12 changes

Danger Zone Update

  • Teams WIP
  • Made Throwing weapons do damage
  • Made throwing weapons show damage icon
  • Fixed dz_arcadia entities, icons, skybox. Check changelog here: https://steamcommunity.com/sharedfiles/filedetails/changelog/3573842618
  • Made dz_arcadia a map playable outside of danger zone for community interest. Keep an eye out for battlefield mod
  • Fixed a few new entities on dz_county. Added playable outside of danger zone for community interest. Keep an eye out for battlefield mod
  • Added new map dz_city_rf. Thank you to Smith for allowing us to port this over! https://steamcommunity.com/sharedfiles/filedetails/?id=3602218435
  • Implemented names for teams
  • Use TakeDamageHelper instead of CTakeDamageInfo
  • Wave money, bonus perk
  • Start Tablet related content
  • Begin DangerZone website within LevGaming
8 changes

Danger Zone Update

  • Fixed County. Check changelog here: https://steamcommunity.com/sharedfiles/filedetails/changelog/3591226424
  • Added throwing weapons
  • Added loading for throwing weapons
  • Disabled deathmatch score behavior
  • Bonus wave Implemented
  • Started another dz map
  • Created a parser for Source2Viewer to pull entities. Will show up in the dangerzone website soon
  • Hud flash fix
9 changes

Danger Zone Update

  • dz_county to be fixed on November 4th (add Fog, fix crashing entity, fix vis)
  • Give fists on spawn
  • Added spanner,hammer,axe to the game. Implemented pick up from floor
  • Prevent fists from dropping
  • Add loose armor, add loose grenades
  • Add parachute, add exojump as loose items
  • Add Exploding Barrels to mapconfig (does nothing atm)
  • Fix signatures for windows/linux
  • Working on next dz map
14 changes

Danger Zone Update

  • Fixed issue with latest engine sync
  • Added maps dz_sirocco and dz_arcadia to map rotation for future play tests.
  • dz_county, dz_city_rf in the works
  • Reworked chat - removed link commands
  • Fixed spawn issue and not enough spawns. Now it will make multiple
  • Created a parser for mapping. https://github.com/xLevGamingx/VMF_PARSER : More info on our discord and on github. Maps required for this game mode should maintain all the classic dz content as it parses it and we utilize it for this gamemode
  • Added kofi donate Supporter Roles. THANK YOU SO MUCH FOR YOUR DONATIONS! This helps with our server costs, maintenance, and allows us to open up more servers!
  • Fixed issue related to the danger zone role. Its now fixed and working fine
  • Added a css_status command. This outputs status similar to how go and cs 1.6 has the output
  • Added !report and !calladmin, this helps with weaving out cheaters in our server(s)
  • Fixed loosegrenades not dropping on death or play
  • Fixed tec9 max ammo cap
  • Removed default gun full ammo, now it requests
  • Added fists. It does follow the knife movement a bit since its hardcoded but itll have different damages
4 changes

Danger Zone Discord Bot! Update

  • We've added a danger zone discord bot that will allow users to add this to their guilds! Use the feature by joining our server or clicking here: Danger Zone Bot
  • Added commands /addserver to add servers, /listservers to list all current DZ servers and /removeserver which allows to remove servers listed.
  • Bot updates every minute, which provides information such as Host name, current players/max slots, curent map, players online, time from when the map changed, the connect address and any other important info related to the server(s)
  • You can view an example in our discord in the #servers channel LevGaming #server channel
Bot Image
16 changes

Danger Zone Update

  • First and foremost, thank you to all who participated in the first dangerzone playtest! Next one we will have teams AND more maps
  • Fixed bump mines not being able to be picked up if you have a c4
  • crouch jump now works with the exo jump (check discord for more videos + images)
  • opening box for ammo box is now not visible for everybody
  • Player death drops all their items
  • Bumpmine viewmodel + all other models Working
  • Able to pick up more variety of weapons and nades
  • Breach charge does more damage
  • Drop hostage now possible
  • Hostage being taken is no longer seen by everybody
  • c4 planted sound and message removed
  • Removed the full ammo on default guns
  • Fixed an issue with the images for the spawn perks
  • Fixed an issue with parachute looking deployed on players
  • Fixed an issue with not being able to join a team due to spawn points
  • Fixed ammo threshold. This allows the full ammo to be filled and discards the remainder
9 changes

Server Update + Discord + Danger Zone

  • Added a discord link option. Going into the server and using !link will link your steam account to discord by joining into the dz2 channel and using the /link function. Explanation is in the server
  • Added a chat relay. You can now talk to gamers from inside discord without being ingame and vice versa!
  • Fixed a delay with a bot
  • Added new filters to ban page
  • Added a report system in discord. Send tickets for BAN requests, UNBAN requests, MUTE and UNMUTE requests. You can view it under the reports channel
  • Added info channel. This channel will post all these changelogs directly into our discord along with any game updates related to the community
  • Fixed changelogs insecure status. Silly mistake on my enabled
  • Exojump tweaking. This was to make it as close to CSGO as possible
  • Finishes the game once the last player dies (for beta version testing ONLY)
8 changes

Danger Zone Update

  • Added a new wave method. The previous method was different between users who had MSAA enabled vs those who had it disabled. Now it works the same for both users. The new method has a interesting sparkle from afar which we prefer
  • Added a new discord bot that will be added to multiple guilds to watch and participate in the CS2 Dangerzone as well as CSGO's version.
  • Added a cleaner method to weapon spawn and view models
  • Timer now reflects the wave sequence
  • Randomize the wave so its not always the same
  • Added the following maps to rotation: dz_arcadia, dz_blacksite, dz_sirocco
  • Added printcenter html menu for Spawn pick + Perk pickup
  • https://steamcommunity.com/sharedfiles/filedetails/?id=3580277688 <- Public collection to subscribe to
Danger Zone Bot
8 changes

Danger Zone Pending updates

  • Working on the following maps: dz_county, dz_vineyard, dz_severo, dz_csgoworld
  • Adding Spanner, Hammer, Axe to default
  • Add fists
  • Finish dz_unlockable doors
  • Add loose armor, parachute, contract kills, exojump throughout the maps
  • Drone gun (turret)
  • Try new method for helicopter model + animation when initial spawn or respawn
  • When finished, Open public use of the Danger Zone Assets
4 changes

Website Update

  • Added new changelog filter to see changes on servers, discord, and website
  • Added new Mute Filter on webpage. Check it by clicking on the bans/mute page
  • Temporarily closed and locked CS2 Server. Wait for launch!
  • Added a new Donate option
7 changes

Danger Zone Update

  • Game starts when sufficient players connect. We will have a discord feature/bot that will enable you to join and ping users to join
  • Pick spawns and pick loadout
  • Deployment perks: Exojump, Parachute, Health Shot, Taser, Molotov, C4, Armor + Helmet, Bump Mine
  • Danger Zone weapons: Bump mine, Breach Charge
  • Added danger zone entities: hostages, safes, small/large crates, loose guns, loose melee (drop your melee weapon), grenades, ammo boxes, money bags, tasers, tool crate, exploding barrels, loose cash
  • Random spawns of items, never the same location and never the same item
  • Website updates: Updated the website to reflect our web panel style. Added the Bans Website. Bans will also add a new filter that will show player mutes as well.
3 changes

Pending updates

  • Modified the models so they're all danger zone skins (will be the orange jumpsuits)
  • Danger Zone weapon: Axe, Hammer, Spanner
  • Add an external tablet system. This works by using a per-player networked InfoPanel that will be on an external tablet website. You will see more updates on this in the upcoming days/weeks
10 changes

Danger Zone Update

  • Current Features
  • Play in teams of trios, duos, solos. Select a team off a menu (not showcased in the video but will on a beta test)
  • Pick spawns and perks. Spawns are reserved and cannot be picked twice
  • Grapple down from the selected spawn zone
  • Waves - Circular waves similar to BR.
  • Weapon Spawns, crate spawns, loot spawns, Safes, Ammo, Moneybags, exploding barrel, cash all added
  • Powerups currently - Parachute, exojump, bump mine(not showcased in video yet), c4, taser, molotov, bonus explore
  • Bumpmine: https://streamable.com/bcndjk
  • Unlockable dz doors (get items behind locked doors)
  • There will be two servers ready for Launch in the US, we will work on European servers in the future
  • Added c4, breach